Computer Science Lesson Plan
Class: 6 - Lesson: 9 Basic Programming - Axis (X, Y)
Two classes (teacher's decision).
Blockly Games, internet connection, Code.org.
Students should know:
1. How will the bird reach the goal?
1. How will the bird reach the goal?
1. How will the boy draw the square?
1. How will the boy draw the triangle?
In a graph, which axis shows the independent variable and which shows the dependent variable?